Inspiration
Boredom from flashgames based on traditional inputs like arrow keys.
What it does
Players wear the Muse Headset; relaxing slows down the obstacles and makes it easier to collect all the pellets.
How we built it
We use Three.js to render the objects, and the JavaScript APIs for the Muse and Leap Motion to interface with the hardware.
Challenges we ran into
Connecting to all the hardware properly
Accomplishments that we're proud of
Translating EEG and motion input to a graphical display
What we learned
Rendering 3D graphics, interfacing with the Leap Motion, and basic JavaScript
What's next for Mind over Matter
Quiz-style games giving players who concentrate an extra advantage.

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