Inspiration

We wanted to make our own take on a childhood classic card game.

What it does

It's like UNO but we adjusted some of the rules to make it achievable with the time constraint we had.

How we built it

We used Visual Studio and our Data Structure class knowledge to create the game One!

Challenges we ran into

We ran into issue with hiding the cards between player turns (flickering of cards) and the order of the game logic.

Accomplishments that we're proud of

We are super proud of the first time the game ran even though it couldn't even deal the cards yet due to bugs. :) Also fixing the flickering was great :D

What we learned

We have a better understanding of the Stacks data structure, UI design, and just starting a project from scratch.

What's next for One Card Game (Uno)

We are considering adding the type of change color cards to the deck like the original UNO game. Also, it would be ideal to make the players turns more functional like an actual online game.

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