Inspiration
What it does
Allows users to progress through a storyline via clicking buttons
How we built it
Krita was used to develop illustrations for the video game; Python, HTML, CSS was used to develop the code framework
Challenges we ran into
Several sizing issues of illustration png files that would not be compatible with code
Accomplishments that we're proud of
Figuring out the pixel range of png files that were compatible with code
What we learned
how to program clicking functions on elements designed to look like buttons to allow users to progress through the game
What's next for OkeaNótaken
We are looking to develop and lengthen the story more
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