Inspiration

What it does

Allows users to progress through a storyline via clicking buttons

How we built it

Krita was used to develop illustrations for the video game; Python, HTML, CSS was used to develop the code framework

Challenges we ran into

Several sizing issues of illustration png files that would not be compatible with code

Accomplishments that we're proud of

Figuring out the pixel range of png files that were compatible with code

What we learned

how to program clicking functions on elements designed to look like buttons to allow users to progress through the game

What's next for OkeaNótaken

We are looking to develop and lengthen the story more

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