Look at that blue sphere go (by firing orange spheres and torquing of the odly rendered grasslands)
Learning unity via a project, to potentially use it for a larger game.
What it does
Simulates the travesties of a redcuboid attack in the odly shaded grasslands.
How I built it
Challenges I ran into
Not knowing unity.
Accomplishments that I'm proud of
What I learned
Some familiarity with unity and C#.
What's next for OdlyShadedGrassLandsRedCubiodAttack