Learning unity via a project, to potentially use it for a larger game.

What it does

Simulates the travesties of a redcuboid attack in the odly shaded grasslands.

How I built it

Using unity.

Challenges I ran into

Not knowing unity.

Accomplishments that I'm proud of

Learning unity.

What I learned

Some familiarity with unity and C#.

What's next for OdlyShadedGrassLandsRedCubiodAttack


Built With

Share this project: