Our inspiration was to make an app that would use vr in a compelling way in an eCommerce setting rather than the more traditional gaming setting and get those shiny stickers.
What it does
At the current time we have a shop environment that the user can look around with a mouse. They can enter a search term with the keyboard, and this information is passed to Algolia which returns relevant items in a database.
How we built it
3DS max and photoshop to create high level assets. Environment design in Unity. C# scripts to control interaction.
Challenges we ran into
Accomplishments that we're proud of
Modelling a large assortment of prop assets and textures for the store. Modelling the store environment and character. Implementing external c# libraries in unity.
What we learned
What's next for Oculus Rift Virtual Reality Shop with Algolia API
Getting it to work :) We were almost there.