Inspiration

We wanted to create a game from the perspective of someone who is normally ignored in games: the NPC. Instead of being the chosen hero, the player is an ordinary character whose life is constantly disrupted by an AI-controlled hero. The idea came from asking: “What would an NPC think about the hero destroying their world?”

What it does

NPC: The Bizarre Adventure is a narrative survival game where the player tries to survive inside a fantasy RPG while an autonomous AI hero explores the world, completes quests, fights enemies, steals items, and affects NPC lives. Players observe the hero, learn their patterns, manipulate events, and make choices that change the world. As the story progresses, the game becomes increasingly bizarre and breaks the fourth wall.

How we built it

We built the game using a modular game architecture with player movement, NPC interactions, dialogue, inventory, quests, world events, and an AI-

Built With

  • claude
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