Inspiration
We were heavily inspired by a Brackey's tutorial. This was our first time programming anything, so we needed to take great inspiration from the video in order to create something that works. The final product is original.
What it does
You control a game character that moves around and avoids getting slimed out by aliens. The aliens squeeze their jaws tight and unalive the player once touched.
How we built it
We used Godot.
Challenges we ran into
Practically every function failed, mainly the movement.
Accomplishments that we're proud of
We were able to smoothly integrate audio into the game. Everything was our first time with any kind of coding, so we were proud of really everything.
What we learned
We need to stick with Mechanical Engineering.
What's next for Nomadic Panthera
Strive to spread STEM opportunities within our local community in Dr. Phillips.
Built With
- gdscript
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