Inspiration
Inspired by Dani on Youtube
What it does
Simple Grappling game where you grapple from cubes
How we built it
Built using Unity and Visual Studio
Challenges we ran into
Setting Up the Health and Time
Accomplishments that we're proud of
The grapple gun turned out extremely well
What we learned
Increased Coding knowledge
What's next for No Time To Die
Procedurally generated level and it should be endless
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