Inspiration

  1. Stardew Valley
  2. Minecraft

What it does

Nothing much right now. You can walk around as a player.

How we built it

Godot, a lot of patience, and time.

Challenges we ran into

2 group members never showed up. 1 group member got sick. I'm the only one left. (I have no coding experience) I couldn't figure out how to generate a procedurally generated map.

Accomplishments that we're proud of

We made a walking character with animations.

What we learned

How to collaborate on GitHub, the basics of Godot, and a life lesson it's not about the destination but about the journey.

What's next for No Return

More development after the Hackathon. Trying to fix the procedurally generated map, making a more enjoyable experience by adding more details to the world (trees, bushes, grass, hills).

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