Inspiration

This was our 2015 Game Jam entry. We wanted a game that tells a story. We had two days to create something, and this is what we came up with.

How it works

You are stuck in a prison cell with no escape. You keep passing out and having these visions / out of body experiences that allow you to wander the prison. Are your dreams real?

Challenges I ran into

Doing a project like this in two days was super tough. We had to limit the scope of the project to get it done quickly.

Accomplishments that I'm proud of

  • I enjoyed developing the switch from night to day (out of body) concept. We change the music and lighting so the player can tell they are dreaming.

  • Created a triggered story system that allows you to tell stories based on triggers in the game. Still a bit rough, but allowed us to build the dialog and story faster.

  • The ending of the game is creative / unexpected. Makes you think.

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