We LOVE playing Cards Against Humanity, but carrying around the big black box is cumbersome.
What it does
Allows anyone to either create or join a public or private game with a limit cap of 7
How we built it
Challenges we ran into
Most of our team consisted of first time web app developers, so the process of ramping up took longer than expected.
Accomplishments that we're proud of
We got a simple MVP working! 95% of our UI was completed (minus styling and animations) and we were able to successfully create a simple game server using socket.io that allows users to create and join games.
What we learned
Teamwork makes the dream work
What's next for nity
A nice facelift. We also want to package the app as a cross-platform package using electron