Starting with the idea of a game, my group and I scoured many websites to find a tutorial that would benefit us the most. Looking at Unity's Asset Store, we got inspired by the games that people have created using the amazing world of Unity. Initially, our team wanted to create an iPhone game that would be popular to the current demographic. Unfortunately, we all brought Windows laptops and didn't want to set up a Mac OS emulator. We created a game, that in time, will and can be ported onto Swift. Together, we feel that the Health Re-generator aspect of the game is our best feature because we spent the longest time on this feature but the fruits of our labor were tremendous.
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