Nexora started with a simple idea: create a gaming platform where players can play, compete, and improve.

I started with Minesweeper and built features like difficulty levels, statistics, AI hints, XP, levels, and performance rewards. While building it, I learned about JavaScript, game logic.

One of the biggest challenges was making all these systems work together without breaking existing features. Nexora is still being worked on, with plans for more games, tournaments, and AI-powered features.

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