Inspiration

My inspiration was ignited by Cadilac and dinosaur, Super Mario, so I though I can bring a 2d game first then improve before I begin 3d games.

What it does

The player must avoid being in contact or collision with other object and some enemies, while taking the food on the journey and capturing live's along the way.

How I built it

I have started by building the engine using IntelliJ and Java to bring together the important features and dependencies, while adding the Scenes, animation, camera's.

Accomplishments that I'm proud of

Is getting the prototype project running while still working on the main project.

What I learned

I learned animation for the characters which was giving me problems but now I'm cool with it.

What's next for Nexa

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