Inspiration
physics is interesting so is horror games
What it does
It is a puzzle-based horror game featuring physics.
How we built it
We worked on various aspects each and worked together.
Challenges we ran into
Time
Accomplishments that we're proud of
We made great models, and keep relatively good time considering the scale.
What we learned
How to use Unity.
What's next for Newtonian nightmares
Completion of the game, and a potential sequel.
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