More than 75% of people give up on their new year's resolution. This game encourages you to achieve the resolution.

What it does

To achieve the set resolution, users are required to actively interact with the corresponding minigames making their new year's resolution last and entertaining to achieve.

How we built it

We built it using the Android-Studio along with Photoshop and SAI for visual designs

Challenges we ran into

As a team with most members not familiar with game developing and Unity, using Android Studio to create a game was a challenge itself. One of the challenges we ran into in particular was connecting accelerometer to one of the mini-games and making sure that it works properly. Another challenge was putting on background music that does not lag or stop mid-way when we change the screen.

Accomplishments that we're proud of

Creating a game successfully using Android Studio was a huge accomplishment for many members of the team, along the way learning and developing new and old skills.

What we learned

We learned various features and capabilities of Android-Studio and perhaps bits and pieces of improvements that would be nice for Android Studio to have. We should've used Unity or Reactnative..... anything other than native Android-Studio.

What's next for New Year RESOLUTION

Find sponsors so users which complete the game gets an award for their hard work. Competition between friends, leaderboard amongst friends to encourage sticking to the resolution. Customize resolution. More mini-games, improvements Better Sound heheh Re-make in Unity XD


Thanks to Tree of Audio Team: Music - Scott F. Thompson

SFX - Ian Buchanan ian@bowshock.sound

and Shervan and Jusung

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felixchang1597 posted an update

I learnt a lot about branches in git by using sourcetree and some navigations on android studio. My contribution was in the background of some of the mini quizzes like the math quiz, wealth quiz, and relationship quiz, as well as putting some additional buttons and text resizes.

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