Inspiration
Nemexor, an immersive mixed-reality scifi-shooter that transforms the player’s own four walls into a combat arena. Standing up, the player pilots a flying vehicle through the room, moving freely in all directions and along every axis. The player must physically move as well to maintain an ideal view of the battle. And of course, there is shooting.
How I build it
Unity3D
Challenges we ran into
Dealing with the changes of the Meta-SDK, that happen a lot.
Accomplishments that I am proud of
Mixed-Reality: Room-scanning and on-the-fly build up of the combat arena
What we learned
I am learning every day
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