Inspiration

Nemexor, an immersive mixed-reality scifi-shooter that transforms the player’s own four walls into a combat arena. Standing up, the player pilots a flying vehicle through the room, moving freely in all directions and along every axis. The player must physically move as well to maintain an ideal view of the battle. And of course, there is shooting.

How I build it

Unity3D

Challenges we ran into

Dealing with the changes of the Meta-SDK, that happen a lot.

Accomplishments that I am proud of

Mixed-Reality: Room-scanning and on-the-fly build up of the combat arena

What we learned

I am learning every day

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