Inspiration

Neighbor at our table talked about a dark souls game spin off with just one enemy and we loved it.

What it does

We mostly focused on multiplayer mechanics

How we built it

Using python with sockets

Challenges we ran into

Syncronization, locking, and serializing json

Accomplishments that we're proud of

Having a nearly working version of the server was a pretty cool feat, game servers can get pretty complex and we've never done something like that before

What we learned

Multiplayer servers are a challenge to make

What's next for Nemesis Battle

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