Inspiration
Neighbor at our table talked about a dark souls game spin off with just one enemy and we loved it.
What it does
We mostly focused on multiplayer mechanics
How we built it
Using python with sockets
Challenges we ran into
Syncronization, locking, and serializing json
Accomplishments that we're proud of
Having a nearly working version of the server was a pretty cool feat, game servers can get pretty complex and we've never done something like that before
What we learned
Multiplayer servers are a challenge to make