Inspiration

Inspired by Blender Geometry Nodes and UnrealEngines Blueprints but for coding agents

What it does

It helps developers to create reliable, semi-deterministic workflows used everyday to ease the burden of repetitive work

How we built it

I build it with React, TypeScript, CSS and HTML

Challenges we ran into

The most challenges I faced was preventing architecture drift vs. documentation, refactoring of layered architecture into vertically sliced architecture, performance for large workflows with many nodes.

Accomplishments that we're proud of

The time saved with an agent during the design and implementation phase with prior or no deep knowledge of TypeScript or React in general to this time.

What we learned

I learned how important it is not to let the agent run wild without giving exact guidance and instructions.

What's next for Nebulaflow

Nebulaflow is one module of many other modules like an Agent Editor, a Marketplace, an Agent Kit, and harness primitive generation under the umbrella of a entire software factory.

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