Inspiration

Rust and NEAR are new to me.

What it does

It tests your luck to a high limit :-) There are 9 buttons with 9 different probabilities. Random_seed() function is required to used by AURORA. It randomly generates a value, which helps the game checks its winning condition. This system is sustainable for any game that players exchange game items with NEAR tokens. A web game is focused during the development, but its idea is not limited into only web.

How we built it

Rust, NEAR and React.

Challenges we ran into

No prior-knowledge on NEAR contracts.

Accomplishments that we're proud of

My 1st NEAR hands-on.

What we learned

New things are not simple but inspiring.

What's next for Near Aurora Random Function

Deploy the game into an actual 'web'.

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