Inspiration We wanted to do something fun, entertaining, and space themed. NASA in NASA Run comes from the song Nasa by Ariana Grande -- which is a song we really love and plays in the background of our game.

What it does The game takes an astronaut through space as the astronaut runs into planets it gains points. When the astronaut runs into a moon or a meteor it loses points.

How we built it We build it in Greenfoot and coded in Java.

Challenges we ran into We had many challenges including finding a common language, finding up to date resources, and time with no disruptions. Also, we hadn't coded in Java to make games for over eight months, so we had struggles remembering methods and ways to do things.

Accomplishments that we're proud of We are proud of all the graphics. We drew everything except for the astronaut and Ariana Grande. We are also proud that we were able to put our heads together and remember functions that we learned before.

What we learned We learned how to find resources and how to figure out our schedule differences.

What's next for NASA Run If we were to continue this project we would add more features such as black holes and more details to the graphics. Additionally, we would revisit functions we were unable to carry out and try them again.

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