Inspiration
We wanted to use the Myo Gesture Recognizing Armband for a video game.
What it does
Using the Myo, your mouse is now replaced by your arm. You can pan the world by dragging your arm off the camera in any direction. You can switch guns by waving your hand in and out. You can fire either gun by clenching your fist. One gun is a flamethrower and the other is a laser rifle.
Meanwhile, spawning AI are following you and upon impact they explode. Make them collide with your children of your gun instead.
How we built it
Unity, Myo SDK, Soylent.
Challenges we ran into
It was too awesome.
Accomplishments that we're proud of
Getting the Myo to work in the ways we wanted was the most gratifying part. Having people play our game and not want to stop was the most convincing to us that this game is actually playable.
What we learned
Hardware hacks are the real MVP.
What's next for MyoMy
Save up $200 to buy a Myo armband and make it even better. Add a Menu, different worlds, a better leveling system, a GUI, different kinds of bots, etc.
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