It may have been 10 years ago, but many college kids today will- to this day- remember running around with their friends on Final Destination in the hit game Super Smash Brothers Melee.
In the beginning
Our team sought out an immersive experience that would re-ignite those memories of playing this timeless fighter. One of our team members (totally not me) took a certain pride in stubbornly refusing to play any character but the flashiest and loudest of them all: Captain Falcon.
His brand of shameless pride and hyper-aggresive playstyle is arguably the most infectuous persona in this game.
Using the Myo
We found unspeakable joy in syncing the movesets of our favorite characters with the in-person gesture recognition provided by the Myo.




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