Who We Are
Livio De La Cruz - Unity Dev Dave Ferrell - Audio Design & Production Matt Lalley - Unity Dev Tania Pavlisak - Art Andy Romine - Art Ryan Smith - Art & Project Lead Allen Wilson - Unity Dev
Inspiration
Classic side-scrolling platformers like Super Mario Bros
What it does
player controls a rampaging Kaiju across an alien world. As you run, jump, and climb, you're ambushed by space knights and their deadly laser swords.
How we built it
Environmental assets from the Unity store, with custom scripts and prefabs by the art team. Kaiju converted from Unreal asset store + new/custom materials and animations space knights via Maya and Marvelous Designer
All level design, magic window, and game controller devved in Unity
Challenges we ran into
Hololens! Getting the Hololens emulator to work Friday night Getting the gamepad to connect with the Hololens
Accomplishments that we're proud of
Appealing, bright color, cartoony style that looks sharp in AR
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