Inspiration

Our inspiration for this project was the asset store from Unity: link and splice link

Goals of the Project

The whole purpose of the music marketplace would be to serve as a platform for indie developers and content creators to buy and sell royalty-free music samples, which they can use it in their own project(video games, music, films, videos, etc. We hope this will make content creation and music production more accessible and efficient.

Tools Used

The project was built using a UC Berkeley software called Snap! (it is a more advanced version of Scratch): link

Challenges

All three of us had experience in completely different coding languages, so that was a big challenge for us for a while. We learned how to overcome this time difference through hours of brainstorming. Another challenge was the time difference since Paula lives on the East Coast, Lucas lives on the West Coast, and Aryan lives in India.

Accomplishment

Our biggest accomplishment is being able to figure out the layout of the project. Although we didn't finish it(and also couldn't) , we were able to design the basic blueprint of the project and what should it be like. It took a lot of brainstorming and clarification for all three of us to understand the basis of the project.

Things we learned

We learned how to collaborate and delegate tasks, despite drastic time zone differences. We also learned about the various aspects of software development and about copyright infringement policies regarding sale of content

The Future of MusiMental

We hope to completely redesign it from the scratch and build it in a more professional manner with a revamped UI . We're also looking to integrate social and community features: community profile, sample sharing, clubs, professional collaboration, etc. We're also planning to have an improved and efficient sample sorting section which will be the main advantage of MusiMental over Splice. Once we all get to college and learn more about how to incorporate the skills we know how to make a website using merely backend coding, we think we’d be able to make this project possible.

Built With

  • figma
  • framer
  • snap!6.9.1
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