Musical Chairs
Inspiration
Inspired by classic party games like Spin the Bottle by Meta Jesus, I wanted to capture that same fun, fast-paced energy in a competitive format. I also want to see new creators use the template to create entirely different musical chair experiences and environments building on this base world.
What I Learned
How to break complex systems into simple parts and reassemble them into smooth, conflict-free gameplay.
How I Built It
Created in Horizon Desktop Editor using scripting tools and GenAI to design the elimination flow, point system, and looping rounds.
Challenges
The toughest part was building clean logic so eliminations, chairs, and scoring all worked seamlessly together.
Gameplay
- 2–8 players
- Last player seated wins
- Winner earns 1 point for every eliminated player
[ \text{Winner’s Points} = (N - 1) ]
What’s Next
Add a one-shot “bump weapon” so players can knock others back—or even off their chairs—for extra chaos and fun.
Easy REMIX
Built with 4 easy changes that are modular and have no impact on game or logic but will change the world design, environment, music, and the animated central object. New creators can REMIX this world without having to tinker with scripts, just design by following the YouTube video https://www.youtube.com/watch?v=UgqqnpfkRSk.
Built With
- horizon
- unity
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