Students often use music as a tool to focus their attention and reduce background noise or distractions. The problem is some music can actually be detrimental to your productivity. We wanted to create a personalized music curation app that utilizes the Muse Headband to read an individual's brainwaves and recommend music for different purposes depending on how the user reacts to different songs.

What it does

Musec is an app that detects the user's brainwaves (using the Muse Headband) while they are listening to particular songs. The information input from the Muse Headband allows us to determine your level of focus (based on beta waves). This information allows us to create a custom playlist for the user based on the genres of music help them focus the most.

How we built it

The hardware we use includes the Muse Headband and phones that run Android OS. We built this mobile application using Android Studio, and we made use of Firebase API to store individual user data. Photoshop was used to create all the graphics in the app.

Challenges we ran into

Researching how the Muse technology works and understanding the different kinds of waves the Muse detects was a knowledge curve we had to overcome in order to code an app that accurately detects your level of focus.

Accomplishments that we're proud of

What we learned

What's next for Musec

We hope to add more functionality besides simply detecting a user's focus. The Muse Headband could also be used to identify whether a user likes a song. For example, input from the Muse Headband plus feedback from the user on whether they enjoyed the song can be used to better identify songs the user may like.

Providing more analytical data for the user is also another future update we hope to implement. Graphing the user's focus over the duration of the song, or possibly live as he/she is listening to a song are features we are unable to include in the final version of our app due to time constraints.

We release that everyone may not have a Muse headband so we hope to add functionality for other devices (such as smartwatches). Smartwatches would be more limited in terms of input (it can't detect brainwaves), but there are many existing smartwatch users allowing us to appeal to a larger market.

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