Inspiration

Multiplayer games are the most fun and widespread type of game out there, but they are hard. I wanted a simple way to build a multiplayer game that doesn't require months of learning networking, configuring and deploying servers, or understanding complex multiplayer game development terminology.

What it does

Drag and drop blocks to build a multiplayer game, plus testing and deploying all on the browser.

How I built it

Typescript, Next.js, 30 AWS services

Challenges I ran into

3 pivots, had to learn 20+ new AWS services

Accomplishments that I'm proud of

Its pretty cool

What I learned

A lot

What's next for Multyx.io

A lot

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