Inspiration
Multiplayer games are the most fun and widespread type of game out there, but they are hard. I wanted a simple way to build a multiplayer game that doesn't require months of learning networking, configuring and deploying servers, or understanding complex multiplayer game development terminology.
What it does
Drag and drop blocks to build a multiplayer game, plus testing and deploying all on the browser.
How I built it
Typescript, Next.js, 30 AWS services
Challenges I ran into
3 pivots, had to learn 20+ new AWS services
Accomplishments that I'm proud of
Its pretty cool
What I learned
A lot
What's next for Multyx.io
A lot
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