Our goal was to help our consumers with interactive learning and problems solving.

What it does

A serious of level with increasing difficulty levels assess people's ability to quickly solve basic math problems, specifically multiples of certain numbers.

How we built it

We built it through Unity and Visual Studio.

Challenges we ran into

We faced more than enough challenges for our first hackathon. We C# was a language we lacked in and our code included many errors and bugs which were difficult to overcome with our given knowledge and limited time.

Accomplishments that we're proud of

We are proud that we were able to work together to produce something to present to you today. We were able to put our ambitious ideas in the simplest possible manner and worked to achieve something to the best of our ability. Though we used a simple design, we hope that you will see the great potential of how it could change the world of education.

What we learned

We learned a lot. Though we learned the basics of many languages and topics, we learned the precision, skill, and dedication it requires to make your ideas grow in an ever growing economy. We also realized how a simple task must be handled with care.

What's next for Multiple Interaction,

This was a very simple prototype, but we were inspired to create a new way of learning and conducting research.

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