The coronavirus affects us all in our mindset. Some may feel depressed, lonely, or just not see what they can do to help themselves and others.
Play is a natural way to experiment, socialize, learn. We develop a multiplayer game to reduce stress, increase the feeling of belonging, and foster mutual care, in a fun and constructive mindset. People from all ages and health conditions can play. The story: 2-4 characters collaborate to overcome obstacles on a pilgrimage to a mountain top
We built a functional platformer game (Unity C# / Photon) based on previous libre/open-source games and breath-through controllers we developed and clinically tested. During this hackathon, we have been working on implementing functionalities such as matchmaking (matching users to have them start playing at the same time), settings, Android build), got a music composed for our scene test, had a second character implemented, and worked on reaching out more people.
This is an open science project led by the Breathing Games Association (www.breathinggames.net) - a member of the Global Alliance against chronic Respiratory Diseases (www.gard-breathefreely.org) and the Open Source Initiative (www.opensource.org).
Watch a one-page synthesis of our previous activities (https://zenodo.org/record/3451506).


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