Inspiration
Someone in our group wanted a finance game and someone wanted a video game so we ended up making a game where you had to consider were your money was going to beat it.
What it does
Not much. We have some interactive buttons for buying upgrades but the player is frozen in the air on the right side :)
How we built it
We're using a JFrame with a lot of diffferent components. One of the panel is the UpgradePanel which has a lot of UpgradeBoxes, which are their own bundles of text and buttons.
Challenges we ran into
We couldn't figure out how to use a 'KeyListener to get user input. We also started late (like 10pm) and not all of our group members worked on the project so we couldn't get much done
Accomplishments that we're proud of
Our buttons to buy upgrades work well. The player isn't allowed to go under level 1 for an upgrade so the button to downgrade disappears at level 1. Also, the player is only allowed to buy 10 upgrades total.
What we learned
I got much more familiar with Java, components which I had just recently learned. I made a class that bundled a few components together
What's next for Mr. Upgrade
What's next is actually finishing it. Making the player move would be the next step then making some levels would finish it off.
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