Inspiration
Thinking about the topic "exploration", I had the plan to explore the first screen of mario. I didn't make nearly that much progress, but I think I made a silly and quippy game.
What it does
If you don't want the fun to be spoiled, then move on to the next point The goal is to make it to the right of the screen. Just moving right goes very slowly. If you try to move left, if goes much quicker. Holding down will make your velocity zero. Pressing up while moving right will launch you into the goal.
How we built it
I had to piece the code together based on what I remembered from the unity course and my previous knowledge.
Challenges we ran into
I was originally going to seek help from the unity learn tools for platformers, but that was taken down on the 6th. I spend so much time just trying to implement character movement that I had to scrap the jump mechanic.
Accomplishments that we're proud of
The code seems to work as intended, and I implemented new mechanics!
What we learned
I don't really think I learned much, haha. The Unity course was simple enough that I knew how to code it, but then I had to struggle implementing it into my own program.
What's next for Movement game
I'm probably done with this game. I think it might be perfect.
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