Inspiration
Traditional cardio exercises can become repetitive, making it difficult for people to stay motivated. Video games are engaging, but most require a controller and involve little physical activity. We wanted to bridge this gap by turning real-world body movements into interactive gameplay, making exercise more enjoyable and accessible at home. What It Does
MotionFit Arena is a motion-controlled fitness gaming platform designed to turn physical activity into an interactive gaming experience. Using MediaPipe for body pose detection, players can control their in-game characters through movements such as running in place, jumping, and stepping sideways. Our first game, Jungle Runner, challenges players to avoid obstacles and survive as long as possible while remaining physically active.
How We Built It
We developed Jungle Runner using Unity, with C# scripts managing character movement, obstacle spawning, collision detection, lives, scoring, and progressive difficulty. We use Python and MediaPipe for body pose detection, translating real-world movements into commands that can control the game. The platform is designed with Amazon Fire TV in mind, bringing motion-controlled gaming into the living room. Challenges We Faced
One of our main challenges was translating real-world movements into reliable game controls. De
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