Inspiration - social medias,our experiences

What it does it - converts passive screen time into active playful gamified motion learning experience

How we built it we started from - figma designing the blueprint then we used different tech stacks for it.

Challenges we ran into - 3d modules we ran into some issue related to the 3d interaction modules

Accomplishments that we're proud of - half of the prototype was ready to showcase and interaction

What we learned - we learn how traditional way of learning and ai based learning can go hand in hand to ensure the student learning by kinematics and interaction also

What's next for Motion learn - we are planning to go all out for the vr and Ar and transforming education into futuristics approach of learning anything

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I Designed the complete UI/UX for Motion Learn, focusing on a child-friendly, intuitive interface. Created engaging layouts, interaction flows, color schemes, and visual elements to ensure smooth navigation and an enjoyable learning experience for young users.

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