Inspiration I wanted to create a 2D procedurally generated game

What it does I creates procedurally generated terrain

How I built it I built it through Unity

Challenges I ran into Worked alone for the whole period

Accomplishments that I'm proud of Accomplished the procedural generation of platforms script

What I learned Developing games alone for 24 hours is very hard

What's next for Monsieur Monster I will work on it on my own time

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