Inspiration
Severance and Stanley's Parable
What it does
You play as a monkey trying to convince other monkeys at your workplace by playing minigames relating to ethos, logos, pathos to leave and achieve freedom.
How we built it
Godot.
Challenges we ran into
Monkey stuff.
Accomplishments that we're proud of
We're proud of how we learned Godot during the Hackathon and how we made a lot of our own pixel art (credits to https://www.dafont.com/es/press-start.font for the font, https://axulart.itch.io/small-8-direction-characters for character templating, https://route1rodent.itch.io/isometric-sandbox-pixel-world-32x32 for isometric tile leveling, and https://kekaiyo.itch.io/clouds for adding clouds to the end scene.
What we learned
Game development is very challenging.
What's next for Monkey Business
Adding more story elements and dialogue options.
Built With
- godot
- godot-script
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