A day in the life of a Virtual Cop - On Patrol.
A simple police procedural from the virtual viewpoint of a cop on patrol.
The viewpoint of a cop is unique as both protector of the city and its people.
A rolling adventure though the city as a cop on patrol.
Interesting things Fixed hardware platform should make this interesting to work to platform. New input model on gear. Game play events from mobile perspective.
Challenges: Making use of the lower capability's of the gear vs the Oculus DK2 Finding Input options for the gear. A small town on mobile vs desktop.
Log in or sign up for Devpost to join the conversation.