We wanted to be able to learn about and use all the different features of Miro. One way we thought we could do this would be by implementing a Simon Says game. It would allow us to test the expressiveness of Miro and try out all the moves.
What it does
Play the Simon Says game using Miro and a laptop. Miro makes a sequence of movements and then you have to type back the movements Miro just made.
How I built it
Using Ros and python and by lots of trail and errors.
Challenges I ran into
The main challenges we ran into were handling the various data types returned by Miro's sensors.
Accomplishments that I'm proud of
Interactions between clients and Miro
What I learned
I learnt a lot with the using of python on tackling real problems, and with robotics as well.
What's next for Miro Says
Motion track, sound detection, touching sensitive