We wanted to be able to learn about and use all the different features of Miro. One way we thought we could do this would be by implementing a Simon Says game. It would allow us to test the expressiveness of Miro and try out all the moves.

What it does

Play the Simon Says game using Miro and a laptop. Miro makes a sequence of movements and then you have to type back the movements Miro just made.

How I built it

Using Ros and python and by lots of trail and errors.

Challenges I ran into

The main challenges we ran into were handling the various data types returned by Miro's sensors.

Accomplishments that I'm proud of

Interactions between clients and Miro

What I learned

I learnt a lot with the using of python on tackling real problems, and with robotics as well.

What's next for Miro Says

Motion track, sound detection, touching sensitive

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