Inspiration
I have worked in warehouses for over 5 years. My experience in this industry made me think of what it would this could be as a simulation game.
What it does
This design document goes over the ideas of creating a warehouse simulator to showcase the complexities of moving packages at scale..
What I learned
I learned a lot about creating design documents and how much needs to go into the planning before a single line of code is even written. It was a fun exercise to do and it's definitely something I will be doing going forward when designing my games.
Built With
- affinity
- godot
- google-docs


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