Inspiration
Last year, many friends came to our team to change the game to Web3. We found that scaling and building such a technology, or building their understanding of economic models, would be costly for people at web2. We hope to use tools to reduce the cost of small and medium game teams entering Web3, and at the same time help small and medium game teams to lower the threshold for native users to enter Web3.
What it does
The services it includes are: Account Mods; Payment Mods; Social Mods; Data Mods; Storage Mods; Defi Mods Developers can use Metatool to send tokens, NFTs, and blind boxes with one click; they can also deploy dex, mine, and NFT markets with one click; they can also provide developers with one-stop casual game solutions.
How we built it
We have collected the products we have developed in the past, especially the open-source parts on the chain. Developers can use our unified front-end, or they can only operate our underlying technology and design their own front-end display. We will support BNB chain in the early stage, and then we hope to support Solana, polygon, Cardano and other public chains. Every public chain has long and short boards. What we can do is to provide developers with more choices and give them the right to choose.
Challenges we ran into
The biggest opportunity we see is that a large number of web2 developers are migrating to Web3 and have formed irreversible potential energy. On the eve that Web3 is about to revolutionize the world, we happened to be ready for this at an earlier stage. We are looking forward to the changes brought about by this wave and are ready to take the initiative to meet it. The challenge is that each of us has insufficient experience. Just like 40 years ago, people believed that the role of the Internet was to send e-mail - it could be charged per time, and it was to store TV programs and newspaper information... But the changes brought about by Web3 now may still be very similar to that at that time. We need to constantly gain insight into the real needs of developers and game users, make a balance between current and future possible needs, and find an optimal solution between general needs and customized needs.
Accomplishments that we're proud of
Basically, Metatool can save developers 90% of the development time related to the chain, including some redundant work on user operations, which can be completed by using our tools. We provide a full range of tools, and we will integrate some game related tools. We hope to provide a full stack solution and tool market for games, so that developers can provide unified services for game users, and game users don't have to jump back and forth between various tools and platforms.
What we learned
There are three problems that Web3 games need to solve - development, data-driven and business model. The first two are what Metatool wants to solve.
What's next for Metatool
- Deploy in more public chains, so as to support more developers
- Expand and serve better project teams to jointly create high-quality content for web3
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