3D mesh editing can be a complicated process with a steep learning curve when using programs like Blendr or Maya. A major factor in this learning curve are the concepts of perspectives and projection of 3D shapes onto a 2D view. Using Meta's augmented reality headset, we can allow users to manipulate 3D meshes in a 3D space, thus eliminating many of these complications. Moving and adding vertices are the key features of this hack. People who do 3D design, particularly artistic designers, would find this program useful for organic shaping of meshes.

Share this project: