Inspiration
This world is inspired by games that I played as a child
What it does
10 players meet in a round ring in round cages and try to knock each other off while also avoiding the falling edges every 20 seconds
How we built it
We built this world using Blender, adobe substance painter, typescript, code blocks, and adobe photoshop
Challenges we ran into
Limited time was a challenge , minimal typescript knowledge,
Accomplishments that we're proud of
We’re proud of the fact that we have what we think is a great game within a months time
What we learned
Increased our knowledge of custom model imports, learned that we can perform well under pressure
What's next for Metalball Blitz
We are adding power ups to the game and we’re going to be consistently working on making the game better for mobile and vr users
Built With
- adobe
- chatgpt
- codeblocks
- metaai
- typescript


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