Inspiration
My inspiration came from seeing older family members of mine struggle with the coordination required with modern games today. I realized that many of us who love and enjoy games today, began with simple browser or console games that taught us the basics of the coordination required to play such games.
What it does
Medieval Melee is a game where you control your character and avoid a boss character that bounces around the screen at increasing speeds.
How we built it
Built using Vanilla DOM, Canvas, and Webpack on Visual Studio Code
Challenges we ran into
Animating movement and implementing algorithm for boss movement
Accomplishments that we're proud of
Creating a game that introduces basic gaming concepts to early gamers
What we learned
The nuance of game making and the ever expanding ways to create games for people to enjoy.
What's next for Medieval Melee
Integration of stages with alternate boss movement and difficulty levels.
Log in or sign up for Devpost to join the conversation.