Inspiration#
The medieval European Town Square serves as inspiration for this game.
What it Does
As soon as you enter the Medieval Art Town you collect daily coins and the amount of these coins increases per consecutive days that you enter.
Collect daily tokens for art. Solve Spot the differences
puzzles and win coins for in world purchases or win an art supply to make your own art enterd in out spot the differences. Soling puzzles helps you buy your own art studio.
Collect art supplies to enter your own art into the game. Attend weekly evenings for raffles.
Sit at the general store with friends and discuss art.
How we built it#
Building the background is from all blender free trimesh materials provided for MHCP members by Mist.Lou.Who and StormieSeas. Of course I added my own textures built by genai
Challenges we ran into#
The challenges we found were makin it mobile friendly by providing a finger touch in mobil to find the difference and in VR just shoot at the differences. Categoriaing the puzzles into easy , medium, and hard posed a challemge as they are hidden till needed Spawning a new object was interesting. Ig i wasnt building another room, this world would have had more time to materialize
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Accomplishments that we're proud of#
We are proud to say that finger touch is available in mobile for both the SIMON game and Spot the differences.
What we learned#
Try to start earlier for a great tycoon simulation game to make it with more finesse.. If we win, I will be busy making more daily prizes and more spot the differences. Create better art making objects.
Built With
- blender
- chatgpt
- copilot
- customuserinterfaces
- desktopeditor
- genai
- metahorizonplatform
- typescript