Inspiration
We found that the original idea of making a "pokemon" game would take too long to implement. We found ourselves at the point of being able to do object detection, and decided to make a maze out of it.
What it does
It automatically generates a random maze and requires to user to solve it. However, solving it is not as easy, since the orientation of the maze constantly changes
How we built it
We used the Recursive Division algorithm to generate the maze and matrices to keep tracking of where the play can go, as well as the start and end
Challenges we ran into
We had problem sorting the data of scores
Accomplishments that we're proud of
Implementing a maze algorithm and make others "think" when they are solving the maze
What we learned
We learned the Recursive Division algorithm We learned about object collision through Matrices
What's next for MazeMaster
Attempt to make it into an app
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