Inspiration
We really loved games like Factorio and Shapez.io, where you could build massive factories and really develop your own logic skills, however, we did understand that those games are hard to get into and only teach you abstract logic. We thought it might be a great idea to create a simplistic, minimalistic game which teaches you the basics of math and logic.
What it does
In the game the player is given a toolbox with basic mathematical operations, and a wiring tool. By creating different sequences of operators, the player processes numbers to achieve targets, such as generating the Fibonacci sequence, cubic values, or other numeric goals, thus learning more about how mathematical sequences work in a fun and interactive way.
How we built it
We painstakingly build a semi-custom game engine to work on a web browser using the few tools at our disposal which we had previously worked with.
Challenges we ran into
The entire project was a real challenge, from implementing the renderer to work properly, to making sure all of the numbers that move in the game are smooth and responsive.
Accomplishments that we're proud of
We're definetly proud of the entirety of what we made for our first hackathon in just 48 hours, everything in the game is a testament to our dedication.
What we learned
We learned a lot about the languages we used and the canva API we implemented, each step was a learning process.
What's next for Math factory
Next, we imagine finishing the demo of the game and moving onto Godot to make the fully fledged game, as well as hopefully find a proper designer for our team.
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