Inspiration
Popular Match 3D puzzle mechanics on mobile. Since there’s little information on how to build single-player worlds in Horizon, this project was also inspired by the idea of filling that gap.
What it does
Shows best practices for creating a mobile-style single-player experience driven by screen taps to interact with objects, while adding fun puzzle mechanics.
How we built it
Built completely from scratch using the available tools in Meta Horizon Worlds.
Challenges we ran into
- Implementing Local Ownership to remove delays and ensure smooth single-player gameplay.
- Designing a solid code architecture.
- Handling technical art requirements.
- Working within the limitations of the engine.
Accomplishments that we're proud of
- Custom lighting setup.
- Fast, seamless local-ownership experience.
- A custom Tween Library for smooth animations.
What we learned
We gained deep insights into how the engine works and discovered powerful tools it provides for building fun and engaging single-player puzzle experiences.
What's next for Match 3D
The next step is to build a complete set of levels to provide progression and more challenging puzzles for players.
Built With
- horizon
- typescript


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