Gravity guy brought the aspect of changing gravity to move up and down, and the idea was expanded upon to have items and such

It's just a game; survive as long as possible, reminiscent to an arcade shooter.

Difference classes were made for each object, and then

Attempting to remove the items from the arraylists without having it crash

I'm proud of somehow putting something together in 24 hours with sleep, after my partner ditched me.

I learned that team loyalty isn't set in stone, and that they could leave anytime.

What's next for MasseyHacks 2018 Project are the graphical components and perhaps a menu. The main game functions are already there

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