Inspiration
Have you ever gotten lost with walking a short distance with the help of Google Maps? Well, we have too! This is why we decided we need a marker and directions delivered right in front of our eyes for us to get places better. An augmented reality experience for Google Maps was the obvious solution, and one that has lots of potential in the future with the popularization of VR and AR.
What it does
You enter your destination - just like in Google Maps - and it returns instructions and imposes them over your phone's camera in real time. It also updates a marker to point you in the right direction as you follow the route.
How I built it
We used Unity3D with the Vuforia AR extension to get the camera feed and impose graphics on top of it. Google Maps API was used to get directions and locations to map out an entire route from start to finish that you can follow on your camera screen.
Challenges I ran into
LOTS OF DEBUGGING. C# is a messy language - especially when you have a few billion co-routines running at once.
Accomplishments that I'm proud of
Being able to set an ambitious goal and meet it in time.
What I learned
Concurrency sucks.
What's next for Maps AR
Superimposing lines onto roads in real time for better navigation. More involved AR experience and more comprehensive UI.
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