Inspiration
We were inspired by a mobile game called survivor.io
What it does
The game spawns waves of enemies which you use spells to defeat
How we built it
We built it using pygame and our "expert skill"
Challenges we ran into
We ran into a lot of bugs such as not dealing damage for both enemies and the player
Accomplishments that we're proud of
We're proud we got it working considering neither of us had much experience
What we learned
We learned a lot about classes and game development throughout the project
What's next for Magivivor
We're planning to add more spells and have improved character models.
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