Inspiration

We were inspired by a mobile game called survivor.io

What it does

The game spawns waves of enemies which you use spells to defeat

How we built it

We built it using pygame and our "expert skill"

Challenges we ran into

We ran into a lot of bugs such as not dealing damage for both enemies and the player

Accomplishments that we're proud of

We're proud we got it working considering neither of us had much experience

What we learned

We learned a lot about classes and game development throughout the project

What's next for Magivivor

We're planning to add more spells and have improved character models.

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